48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
using System;
|
|
using System.Collections;
|
|
using System.ComponentModel;
|
|
using System.Drawing;
|
|
using System.Data;
|
|
using System.Windows;
|
|
using System.Runtime.InteropServices;
|
|
using Microsoft.VisualStudio.Shell.Interop;
|
|
using Microsoft.VisualStudio.Shell;
|
|
|
|
namespace VitaliiGanzha.VSPackageInstall
|
|
{
|
|
/// <summary>
|
|
/// This class implements the tool window exposed by this package and hosts a user control.
|
|
///
|
|
/// In Visual Studio tool windows are composed of a frame (implemented by the shell) and a pane,
|
|
/// usually implemented by the package implementer.
|
|
///
|
|
/// This class derives from the ToolWindowPane class provided from the MPF in order to use its
|
|
/// implementation of the IVsUIElementPane interface.
|
|
/// </summary>
|
|
[Guid("a6862923-42ae-438f-ac76-7a68be1011e3")]
|
|
public class MyToolWindow : ToolWindowPane
|
|
{
|
|
/// <summary>
|
|
/// Standard constructor for the tool window.
|
|
/// </summary>
|
|
public MyToolWindow() :
|
|
base(null)
|
|
{
|
|
// Set the window title reading it from the resources.
|
|
this.Caption = Resources.ToolWindowTitle;
|
|
// Set the image that will appear on the tab of the window frame
|
|
// when docked with an other window
|
|
// The resource ID correspond to the one defined in the resx file
|
|
// while the Index is the offset in the bitmap strip. Each image in
|
|
// the strip being 16x16.
|
|
this.BitmapResourceID = 301;
|
|
this.BitmapIndex = 1;
|
|
|
|
// This is the user control hosted by the tool window; Note that, even if this class implements IDisposable,
|
|
// we are not calling Dispose on this object. This is because ToolWindowPane calls Dispose on
|
|
// the object returned by the Content property.
|
|
base.Content = new MyControl();
|
|
}
|
|
}
|
|
}
|