//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.18408 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace FileWatcher.Properties { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Resources { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Resources() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FileWatcher.Properties.Resources", typeof(Resources).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap arrow_fat_down { get { object obj = ResourceManager.GetObject("arrow_fat_down", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap arrow_fat_up { get { object obj = ResourceManager.GetObject("arrow_fat_up", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap arrow_mini_down { get { object obj = ResourceManager.GetObject("arrow_mini_down", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap arrow_mini_up { get { object obj = ResourceManager.GetObject("arrow_mini_up", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap block { get { object obj = ResourceManager.GetObject("block", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap cross { get { object obj = ResourceManager.GetObject("cross", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap drop_box { get { object obj = ResourceManager.GetObject("drop_box", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap folder { get { object obj = ResourceManager.GetObject("folder", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap play { get { object obj = ResourceManager.GetObject("play", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap plus { get { object obj = ResourceManager.GetObject("plus", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap save { get { object obj = ResourceManager.GetObject("save", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap script { get { object obj = ResourceManager.GetObject("script", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap settings { get { object obj = ResourceManager.GetObject("settings", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap stock_3d_texture_and_shading_128x128 { get { object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_128x128", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). /// internal static System.Drawing.Icon stock_3d_texture_and_shading_16x16 { get { object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_16x16", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). /// internal static System.Drawing.Icon stock_3d_texture_and_shading_32x32 { get { object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_32x32", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap stock_3d_texture_spherical_128x128 { get { object obj = ResourceManager.GetObject("stock_3d_texture_spherical_128x128", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). /// internal static System.Drawing.Icon stock_3d_texture_spherical_16x16 { get { object obj = ResourceManager.GetObject("stock_3d_texture_spherical_16x16", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Icon similar to (Icon). /// internal static System.Drawing.Icon stock_3d_texture_spherical_32x32 { get { object obj = ResourceManager.GetObject("stock_3d_texture_spherical_32x32", resourceCulture); return ((System.Drawing.Icon)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap stop { get { object obj = ResourceManager.GetObject("stop", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap trash { get { object obj = ResourceManager.GetObject("trash", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } /// /// Looks up a localized resource of type System.Drawing.Bitmap. /// internal static System.Drawing.Bitmap warning { get { object obj = ResourceManager.GetObject("warning", resourceCulture); return ((System.Drawing.Bitmap)(obj)); } } } }