//------------------------------------------------------------------------------
// 
//     This code was generated by a tool.
//     Runtime Version:4.0.30319.18408
//
//     Changes to this file may cause incorrect behavior and will be lost if
//     the code is regenerated.
// 
//------------------------------------------------------------------------------
namespace FileWatcher.Properties {
    using System;
    
    
    /// 
    ///   A strongly-typed resource class, for looking up localized strings, etc.
    /// 
    // This class was auto-generated by the StronglyTypedResourceBuilder
    // class via a tool like ResGen or Visual Studio.
    // To add or remove a member, edit your .ResX file then rerun ResGen
    // with the /str option, or rebuild your VS project.
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class Resources {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal Resources() {
        }
        
        /// 
        ///   Returns the cached ResourceManager instance used by this class.
        /// 
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("FileWatcher.Properties.Resources", typeof(Resources).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// 
        ///   Overrides the current thread's CurrentUICulture property for all
        ///   resource lookups using this strongly typed resource class.
        /// 
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap arrow_fat_down {
            get {
                object obj = ResourceManager.GetObject("arrow_fat_down", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap arrow_fat_up {
            get {
                object obj = ResourceManager.GetObject("arrow_fat_up", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap arrow_mini_down {
            get {
                object obj = ResourceManager.GetObject("arrow_mini_down", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap arrow_mini_up {
            get {
                object obj = ResourceManager.GetObject("arrow_mini_up", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap block {
            get {
                object obj = ResourceManager.GetObject("block", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap cross {
            get {
                object obj = ResourceManager.GetObject("cross", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap drop_box {
            get {
                object obj = ResourceManager.GetObject("drop_box", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap folder {
            get {
                object obj = ResourceManager.GetObject("folder", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap play {
            get {
                object obj = ResourceManager.GetObject("play", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap plus {
            get {
                object obj = ResourceManager.GetObject("plus", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap save {
            get {
                object obj = ResourceManager.GetObject("save", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap script {
            get {
                object obj = ResourceManager.GetObject("script", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap settings {
            get {
                object obj = ResourceManager.GetObject("settings", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap stock_3d_texture_and_shading_128x128 {
            get {
                object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_128x128", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// 
        internal static System.Drawing.Icon stock_3d_texture_and_shading_16x16 {
            get {
                object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_16x16", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// 
        internal static System.Drawing.Icon stock_3d_texture_and_shading_32x32 {
            get {
                object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_32x32", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap stock_3d_texture_spherical_128x128 {
            get {
                object obj = ResourceManager.GetObject("stock_3d_texture_spherical_128x128", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// 
        internal static System.Drawing.Icon stock_3d_texture_spherical_16x16 {
            get {
                object obj = ResourceManager.GetObject("stock_3d_texture_spherical_16x16", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
        /// 
        internal static System.Drawing.Icon stock_3d_texture_spherical_32x32 {
            get {
                object obj = ResourceManager.GetObject("stock_3d_texture_spherical_32x32", resourceCulture);
                return ((System.Drawing.Icon)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap stop {
            get {
                object obj = ResourceManager.GetObject("stop", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap trash {
            get {
                object obj = ResourceManager.GetObject("trash", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
        
        /// 
        ///   Looks up a localized resource of type System.Drawing.Bitmap.
        /// 
        internal static System.Drawing.Bitmap warning {
            get {
                object obj = ResourceManager.GetObject("warning", resourceCulture);
                return ((System.Drawing.Bitmap)(obj));
            }
        }
    }
}