This is a prototype for a Data Definition, Declaration, and Management tool intended for game development. C++ and QT, will support C++ Plugins to extend functionality, and will have Python support for scripting over data.
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#ifndef LAYOUTWIDGET_H
#define LAYOUTWIDGET_H
#include <QTabWidget>
namespace Ui {
class LayoutWidget;
}
class LayoutWidget : public QTabWidget
{
Q_OBJECT
public:
explicit LayoutWidget(QWidget *parent = 0);
~LayoutWidget();
private:
Ui::LayoutWidget *ui;
};
#endif // LAYOUTWIDGET_H