This is a prototype for a Data Definition, Declaration, and Management tool intended for game development. C++ and QT, will support C++ Plugins to extend functionality, and will have Python support for scripting over data.
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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>AssetList</class>
<widget class="QDockWidget" name="AssetList">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>183</height>
</rect>
</property>
<property name="windowTitle">
<string/>
</property>
<widget class="QWidget" name="dockWidgetContents">
<layout class="QVBoxLayout" name="verticalLayout">
<property name="spacing">
<number>0</number>
</property>
<property name="leftMargin">
<number>2</number>
</property>
<property name="topMargin">
<number>2</number>
</property>
<property name="rightMargin">
<number>2</number>
</property>
<property name="bottomMargin">
<number>2</number>
</property>
<item>
<widget class="QGroupBox" name="groupBox">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Fixed">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="minimumSize">
<size>
<width>0</width>
<height>25</height>
</size>
</property>
<property name="title">
<string/>
</property>
<property name="flat">
<bool>false</bool>
</property>
</widget>
</item>
<item>
<widget class="QTreeWidget" name="treeWidget">
<column>
<property name="text">
<string notr="true">1</string>
</property>
</column>
</widget>
</item>
</layout>
</widget>
</widget>
<resources/>
<connections/>
</ui>