Added plugin for VS2012.
Debugger ding will not play on Step during debugging
This commit is contained in:
parent
eea0f707c3
commit
74b86d7e6b
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@ -1,8 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 2013
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VisualStudioVersion = 12.0.30110.0
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MinimumVisualStudioVersion = 10.0.40219.1
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# Visual Studio 2012
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{5BD9D4DB-8683-4698-8D24-01EE7306F73A}"
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ProjectSection(SolutionItems) = preProject
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IntegrationTests.testsettings = IntegrationTests.testsettings
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@ -11,6 +9,8 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VsDingExtensionProject", "VsDingExtensionProject\VsDingExtensionProject.csproj", "{3BEC1E8B-59C5-439E-AE97-8FF4B3E6B0C1}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VsDingExtensionFor2012", "VsDingExtensionFor2012\VsDingExtensionFor2012.csproj", "{F37A5870-9786-4196-A3BE-51FEC6155623}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -21,6 +21,10 @@ Global
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{3BEC1E8B-59C5-439E-AE97-8FF4B3E6B0C1}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{3BEC1E8B-59C5-439E-AE97-8FF4B3E6B0C1}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{3BEC1E8B-59C5-439E-AE97-8FF4B3E6B0C1}.Release|Any CPU.Build.0 = Release|Any CPU
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{F37A5870-9786-4196-A3BE-51FEC6155623}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{F37A5870-9786-4196-A3BE-51FEC6155623}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{F37A5870-9786-4196-A3BE-51FEC6155623}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{F37A5870-9786-4196-A3BE-51FEC6155623}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -0,0 +1,11 @@
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// This file is used by Code Analysis to maintain SuppressMessage
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// attributes that are applied to this project. Project-level
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||||
// suppressions either have no target or are given a specific target
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||||
// and scoped to a namespace, type, member, etc.
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//
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||||
// To add a suppression to this file, right-click the message in the
|
||||
// Error List, point to "Suppress Message(s)", and click "In Project
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||||
// Suppression File". You do not need to add suppressions to this
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||||
// file manually.
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[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1017:MarkAssembliesWithComVisible")]
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@ -0,0 +1,15 @@
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// Guids.cs
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// MUST match guids.h
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using System;
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namespace VitaliiGanzha.VsDingExtension
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{
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static class GuidList
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{
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public const string guidVsDingExtensionProjectPkgString = "26ba08d0-0d25-4479-8684-3054dd122876";
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public const string guidVsDingExtensionProjectCmdSetString = "85fa6948-b83a-4626-85da-51b8bb350053";
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public static readonly Guid guidVsDingExtensionProjectCmdSet = new Guid(guidVsDingExtensionProjectCmdSetString);
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};
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}
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@ -0,0 +1,36 @@
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using System;
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using System.Reflection;
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using System.Resources;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("VsDingExtensionFor2012")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("Bing")]
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[assembly: AssemblyProduct("VsDingExtensionFor2012")]
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[assembly: AssemblyCopyright("")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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[assembly: ComVisible(false)]
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[assembly: CLSCompliant(false)]
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[assembly: NeutralResourcesLanguage("en-US")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Revision and Build Numbers
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// by using the '*' as shown below:
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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@ -0,0 +1,90 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:4.0.30319.18449
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//
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||||
// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace VitaliiGanzha.VsDingExtension {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
|
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// This class was auto-generated by the StronglyTypedResourceBuilder
|
||||
// class via a tool like ResGen or Visual Studio.
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||||
// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VitaliiGanzha.VsDingExtension.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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internal static System.IO.UnmanagedMemoryStream build {
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get {
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return ResourceManager.GetStream("build", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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internal static System.IO.UnmanagedMemoryStream debug {
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get {
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return ResourceManager.GetStream("debug", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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/// </summary>
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internal static System.IO.UnmanagedMemoryStream ding {
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get {
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return ResourceManager.GetStream("ding", resourceCulture);
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}
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}
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}
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}
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@ -0,0 +1,130 @@
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<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="build" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>Resources\build.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="debug" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>Resources\debug.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</data>
|
||||
<data name="ding" type="System.Resources.ResXFileRef, System.Windows.Forms">
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||||
<value>Resources\ding.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</data>
|
||||
</root>
|
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After Width: | Height: | Size: 66 KiB |
|
@ -0,0 +1,140 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<!--
|
||||
VS SDK Notes: This resx file contains the resources that will be consumed from your package by Visual Studio.
|
||||
For example, Visual Studio will attempt to load resource '400' from this resource stream when it needs to
|
||||
load your package's icon. Because Visual Studio will always look in the VSPackage.resources stream first for
|
||||
resources it needs, you should put additional resources that Visual Studio will load directly into this resx
|
||||
file.
|
||||
|
||||
Resources that you would like to access directly from your package in a strong-typed fashion should be stored
|
||||
in Resources.resx or another resx file.
|
||||
-->
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
|
||||
<data name="110" xml:space="preserve">
|
||||
<value>VsDingExtensionProject</value>
|
||||
</data>
|
||||
<data name="112" xml:space="preserve">
|
||||
<value>Information about my package</value>
|
||||
</data>
|
||||
<data name="400" type="System.Resources.ResXFileRef, System.Windows.Forms">
|
||||
<value>Resources\Package.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
|
||||
</data>
|
||||
</root>
|
|
@ -0,0 +1,164 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003" ToolsVersion="4.0">
|
||||
<PropertyGroup>
|
||||
<MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
|
||||
<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">11.0</VisualStudioVersion>
|
||||
<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{F37A5870-9786-4196-A3BE-51FEC6155623}</ProjectGuid>
|
||||
<ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>Bing.VsDingExtensionFor2012</RootNamespace>
|
||||
<AssemblyName>VsDingExtensionFor2012</AssemblyName>
|
||||
<SignAssembly>True</SignAssembly>
|
||||
<AssemblyOriginatorKeyFile>
|
||||
</AssemblyOriginatorKeyFile>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<RunCodeAnalysis>true</RunCodeAnalysis>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="Microsoft.VisualStudio.OLE.Interop" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop.8.0" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop.9.0" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop.10.0" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Interop.11.0">
|
||||
<EmbedInteropTypes>true</EmbedInteropTypes>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualStudio.TextManager.Interop" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.11.0" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Immutable.10.0" />
|
||||
<Reference Include="Microsoft.VisualStudio.Shell.Immutable.11.0" />
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Design" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
<Reference Include="Microsoft.VisualStudio.ComponentModelHost">
|
||||
<HintPath>$(DevEnvDir)\PublicAssemblies\Microsoft.VisualStudio.ComponentModelHost.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Microsoft.VisualStudio.TestWindow.Interfaces">
|
||||
<HintPath>$(DevEnvDir)\CommonExtensions\Microsoft\TestWindow\Microsoft.VisualStudio.TestWindow.Interfaces.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<COMReference Include="EnvDTE">
|
||||
<Guid>{80CC9F66-E7D8-4DDD-85B6-D9E6CD0E93E2}</Guid>
|
||||
<VersionMajor>8</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="EnvDTE100">
|
||||
<Guid>{26AD1324-4B7C-44BC-84F8-B86AED45729F}</Guid>
|
||||
<VersionMajor>10</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="EnvDTE80">
|
||||
<Guid>{1A31287A-4D7D-413E-8E32-3B374931BD89}</Guid>
|
||||
<VersionMajor>8</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="EnvDTE90">
|
||||
<Guid>{2CE2370E-D744-4936-A090-3FFFE667B0E1}</Guid>
|
||||
<VersionMajor>9</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="Microsoft.VisualStudio.CommandBars">
|
||||
<Guid>{1CBA492E-7263-47BB-87FE-639000619B15}</Guid>
|
||||
<VersionMajor>8</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
<COMReference Include="stdole">
|
||||
<Guid>{00020430-0000-0000-C000-000000000046}</Guid>
|
||||
<VersionMajor>2</VersionMajor>
|
||||
<VersionMinor>0</VersionMinor>
|
||||
<Lcid>0</Lcid>
|
||||
<WrapperTool>primary</WrapperTool>
|
||||
<Isolated>False</Isolated>
|
||||
<EmbedInteropTypes>False</EmbedInteropTypes>
|
||||
</COMReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="GlobalSuppressions.cs" />
|
||||
<Compile Include="Guids.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="Resources.Designer.cs" />
|
||||
<Compile Include="VsDingExtensionProjectPackage.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="source.extension.vsixmanifest">
|
||||
<SubType>Designer</SubType>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<EmbeddedResource Include="Resources.resx" />
|
||||
<EmbeddedResource Include="VSPackage.resx" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Resources\build.wav" />
|
||||
<Content Include="Resources\debug.wav" />
|
||||
<Content Include="Resources\ding.wav" />
|
||||
<Resource Include="Resources\Package.ico" />
|
||||
<Content Include="Resources\speaker.ico">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
<IncludeInVSIX>true</IncludeInVSIX>
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<PropertyGroup>
|
||||
<UseCodebase>true</UseCodebase>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(VSToolsPath)\VSSDK\Microsoft.VsSDK.targets" Condition="'$(VSToolsPath)' != ''" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
|
@ -0,0 +1,95 @@
|
|||
using System;
|
||||
using System.Diagnostics;
|
||||
using System.Globalization;
|
||||
using System.Media;
|
||||
using System.Runtime.InteropServices;
|
||||
using EnvDTE;
|
||||
using EnvDTE80;
|
||||
using Microsoft.VisualStudio.ComponentModelHost;
|
||||
using Microsoft.VisualStudio.Shell;
|
||||
using Microsoft.VisualStudio.TestWindow.Extensibility;
|
||||
|
||||
namespace VitaliiGanzha.VsDingExtension
|
||||
{
|
||||
[PackageRegistration(UseManagedResourcesOnly = true)]
|
||||
[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
|
||||
[Guid(GuidList.guidVsDingExtensionProjectPkgString)]
|
||||
[ProvideAutoLoad("{f1536ef8-92ec-443c-9ed7-fdadf150da82}")]
|
||||
public sealed class VsDingExtensionProjectPackage : Package
|
||||
{
|
||||
private DTE2 applicationObject;
|
||||
private AddIn addInInstance;
|
||||
private BuildEvents buildEvents;
|
||||
private DebuggerEvents debugEvents;
|
||||
private SoundPlayer buildCompleteSoundPlayer;
|
||||
private SoundPlayer debugSoundPlayer;
|
||||
private SoundPlayer testCompleteSoundPlayer;
|
||||
|
||||
public VsDingExtensionProjectPackage()
|
||||
{
|
||||
Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
|
||||
}
|
||||
|
||||
#region Package Members
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}",
|
||||
this.ToString()));
|
||||
base.Initialize();
|
||||
|
||||
buildCompleteSoundPlayer = new SoundPlayer(Resources.build);
|
||||
debugSoundPlayer = new SoundPlayer(Resources.debug);
|
||||
testCompleteSoundPlayer = new SoundPlayer(Resources.ding);
|
||||
|
||||
applicationObject = (DTE2) GetService(typeof (DTE));
|
||||
|
||||
this.buildEvents = applicationObject.Events.BuildEvents;
|
||||
this.debugEvents = applicationObject.Events.DebuggerEvents;
|
||||
|
||||
buildEvents.OnBuildDone += (scope, action) => PlaySafe(buildCompleteSoundPlayer);
|
||||
debugEvents.OnEnterBreakMode += delegate(dbgEventReason reason, ref dbgExecutionAction action)
|
||||
{
|
||||
if (reason != dbgEventReason.dbgEventReasonStep)
|
||||
{
|
||||
PlaySafe(debugSoundPlayer);
|
||||
}
|
||||
};
|
||||
|
||||
var componentModel =
|
||||
Microsoft.VisualStudio.Shell.Package.GetGlobalService(typeof (SComponentModel)) as IComponentModel;
|
||||
|
||||
if (componentModel == null)
|
||||
{
|
||||
Debug.WriteLine("componentModel is null");
|
||||
return;
|
||||
}
|
||||
|
||||
var operationState = componentModel.GetService<IOperationState>();
|
||||
operationState.StateChanged += OperationStateOnStateChanged;
|
||||
}
|
||||
|
||||
private void PlaySafe(SoundPlayer soundPlayer)
|
||||
{
|
||||
try
|
||||
{
|
||||
soundPlayer.Play();
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
ActivityLog.LogError(this.GetType().FullName, ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
private void OperationStateOnStateChanged(object sender, OperationStateChangedEventArgs operationStateChangedEventArgs)
|
||||
{
|
||||
|
||||
if (operationStateChangedEventArgs.State.HasFlag(TestOperationStates.TestExecutionFinished))
|
||||
{
|
||||
PlaySafe(testCompleteSoundPlayer);
|
||||
}
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,32 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
|
||||
<Metadata>
|
||||
<Identity Id="ab75aa82-c4e8-42a7-b4ec-b5bae2fa4925" Version="1.1" Language="en-US" Publisher="Vitalii Ganzha" />
|
||||
<DisplayName>Visual Studio Ding extension for VS 2012</DisplayName>
|
||||
<Description xml:space="preserve">This small extension will play notification sounds when following events occur:
|
||||
- Build Complete
|
||||
- Entering debugger mode (breakpoint hit, etc)
|
||||
- Unit tests finished to run
|
||||
|
||||
Useful when working with big solutions or when build/test run/hitting a breakpoint takes a lot of time and developer can be distructed on other things while he waits.
|
||||
|
||||
Just install it and it is ready to use!
|
||||
|
||||
This is an open source project, join!
|
||||
|
||||
Twitter: @GanzhaVitalii</Description></Description>
|
||||
<MoreInfo>https://github.com/thecoderok/vsdingextension</MoreInfo>
|
||||
<Icon>Resources\speaker.ico</Icon>
|
||||
<Tags>Productivity</Tags>
|
||||
</Metadata>
|
||||
<Installation InstalledByMsi="false">
|
||||
<InstallationTarget Id="Microsoft.VisualStudio.Pro" Version="11.0" />
|
||||
</Installation>
|
||||
<Dependencies>
|
||||
<Dependency Id="Microsoft.Framework.NDP" DisplayName="Microsoft .NET Framework" d:Source="Manual" Version="4.5" />
|
||||
<Dependency Id="Microsoft.VisualStudio.MPF.11.0" DisplayName="Visual Studio MPF 11.0" d:Source="Installed" Version="11.0" />
|
||||
</Dependencies>
|
||||
<Assets>
|
||||
<Asset Type="Microsoft.VisualStudio.VsPackage" d:Source="Project" d:ProjectName="%CurrentProject%" Path="|%CurrentProject%;PkgdefProjectOutputGroup|" />
|
||||
</Assets>
|
||||
</PackageManifest>
|
Loading…
Reference in New Issue