vsdingextension/VsDingExtensionProject/VsDingExtensionProjectPacka...

144 lines
5.3 KiB
C#

using System;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Media;
using System.Runtime.InteropServices;
using System.Windows.Forms;
using EnvDTE;
using EnvDTE80;
using Microsoft.VisualStudio.ComponentModelHost;
using Microsoft.VisualStudio.Shell;
using Microsoft.VisualStudio.TestWindow.Extensibility;
using Process = System.Diagnostics.Process;
namespace VitaliiGanzha.VsDingExtension
{
[PackageRegistration(UseManagedResourcesOnly = true)]
[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
[Guid(GuidList.guidVsDingExtensionProjectPkgString)]
[ProvideAutoLoad("{f1536ef8-92ec-443c-9ed7-fdadf150da82}")]
[ProvideOptionPage(typeof(OptionsDialog), "Ding", "Options", 0, 0, true)]
public sealed class VsDingExtensionProjectPackage : Package
{
private DTE2 applicationObject;
private AddIn addInInstance;
private BuildEvents buildEvents;
private DebuggerEvents debugEvents;
private SoundPlayer buildCompleteSoundPlayer;
private SoundPlayer debugSoundPlayer;
private SoundPlayer testCompleteSoundPlayer;
private bool onlyOnUnFocus;
private bool onBuild;
private bool onTestRunCompleted;
private bool onBreakpoint;
[DllImport("user32.dll", CharSet = CharSet.Auto, ExactSpelling = true)]
private static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll", CharSet = CharSet.Auto, SetLastError = true)]
private static extern int GetWindowThreadProcessId(IntPtr handle, out int processId);
public VsDingExtensionProjectPackage()
{
Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", ToString()));
}
#region Package Members
protected override void OnSaveOptions(string key, Stream stream)
{
base.OnSaveOptions(key, stream);
ApplySettings();
}
protected override void Initialize()
{
Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", ToString()));
base.Initialize();
buildCompleteSoundPlayer = new SoundPlayer(Resources.build);
debugSoundPlayer = new SoundPlayer(Resources.debug);
testCompleteSoundPlayer = new SoundPlayer(Resources.ding);
applicationObject = (DTE2)GetService(typeof(DTE));
ApplySettings();
buildEvents = applicationObject.Events.BuildEvents;
debugEvents = applicationObject.Events.DebuggerEvents;
buildEvents.OnBuildDone += (scope, action) =>
{
if (onBuild)
PlaySafe(buildCompleteSoundPlayer);
};
debugEvents.OnEnterBreakMode += delegate(dbgEventReason reason, ref dbgExecutionAction action)
{
if (reason != dbgEventReason.dbgEventReasonStep && onBreakpoint)
{
PlaySafe(debugSoundPlayer);
}
};
var componentModel =
GetGlobalService(typeof(SComponentModel)) as IComponentModel;
if (componentModel == null)
{
Debug.WriteLine("componentModel is null");
return;
}
var operationState = componentModel.GetService<IOperationState>();
operationState.StateChanged += OperationStateOnStateChanged;
}
private void PlaySafe(SoundPlayer soundPlayer)
{
if (onlyOnUnFocus && !ApplicationIsActivated())
{
try
{
soundPlayer.Play();
}
catch (Exception ex)
{
ActivityLog.LogError(GetType().FullName, ex.Message);
}
}
}
private void OperationStateOnStateChanged(object sender, OperationStateChangedEventArgs operationStateChangedEventArgs)
{
if (onTestRunCompleted && operationStateChangedEventArgs.State.HasFlag(TestOperationStates.TestExecutionFinished))
{
PlaySafe(testCompleteSoundPlayer);
}
}
#endregion
private void ApplySettings()
{
onlyOnUnFocus = (applicationObject.Properties["Ding", "Options"].Item("BeepOnUnfocus").Value as bool?) ?? false;
onBreakpoint = (applicationObject.Properties["Ding", "Options"].Item("BreakpointBeep").Value as bool?) ?? true;
onTestRunCompleted = (applicationObject.Properties["Ding", "Options"].Item("TestBeep").Value as bool?) ?? true;
onBuild = (applicationObject.Properties["Ding", "Options"].Item("BuildBeep").Value as bool?) ?? true;
Debug.WriteLine(string.Format("OnlyOnUnFocus: {0}", onlyOnUnFocus));
}
public bool ApplicationIsActivated()
{
var activatedHandle = GetForegroundWindow();
if (activatedHandle == IntPtr.Zero)
{
return false; // No window is currently activated
}
var procId = Process.GetCurrentProcess().Id;
int activeProcId;
GetWindowThreadProcessId(activatedHandle, out activeProcId);
return activeProcId == procId;
}
}
}