75 lines
2.4 KiB
C#
75 lines
2.4 KiB
C#
using Microsoft.VisualStudio.Shell;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Media;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
|
|
namespace VitaliiGanzha.VsDingExtension
|
|
{
|
|
public class Players : IDisposable
|
|
{
|
|
private readonly Dictionary<EventType, IList<SoundPlayer>> eventTypeToSoundPlayerMapping;
|
|
|
|
public Players()
|
|
{
|
|
eventTypeToSoundPlayerMapping = new Dictionary<EventType, IList<SoundPlayer>>();
|
|
eventTypeToSoundPlayerMapping[EventType.BuildCompleted] = new List<SoundPlayer>() { new SoundPlayer(Resources.build) };
|
|
eventTypeToSoundPlayerMapping[EventType.BreakpointHit] = new List<SoundPlayer>() { new SoundPlayer(Resources.debug) };
|
|
eventTypeToSoundPlayerMapping[EventType.TestsCompletedSuccess] = new List<SoundPlayer>() { new SoundPlayer(Resources.ding) };
|
|
eventTypeToSoundPlayerMapping[EventType.TestsCompletedFailure] = new List<SoundPlayer>() { new SoundPlayer(Resources.ding) }; // TODO: different sound for failed tests
|
|
}
|
|
|
|
public void PlaySoundSafe(EventType eventType)
|
|
{
|
|
foreach (var soundPlayer in this.eventTypeToSoundPlayerMapping[eventType])
|
|
{
|
|
try
|
|
{
|
|
soundPlayer.Play();
|
|
|
|
// When sound played, break.
|
|
// Attempt to play using another player only in case of failure (file gets deleted, etc.)
|
|
break;
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
ActivityLog.LogError(GetType().FullName, ex.Message);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void SafeDispose(SoundPlayer soundPlayer)
|
|
{
|
|
try
|
|
{
|
|
soundPlayer.Dispose();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
ActivityLog.LogError(this.GetType().FullName, "Error when disposing player: " + ex.Message);
|
|
}
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
foreach (var players in this.eventTypeToSoundPlayerMapping.Values)
|
|
{
|
|
foreach (var player in players)
|
|
{
|
|
this.SafeDispose(player);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public enum EventType
|
|
{
|
|
BuildCompleted,
|
|
BreakpointHit,
|
|
TestsCompletedSuccess,
|
|
TestsCompletedFailure
|
|
}
|
|
}
|