Fixed resource references.

The image in the about section shows up, and I cleaned up the referenced
resources.  App size is now 1/10 of what it was, yay!
This commit is contained in:
Brian 2013-12-22 18:00:46 -07:00
parent ba9ea144c3
commit e9ac96f2bc
3 changed files with 70 additions and 46 deletions

View file

@ -1,7 +1,7 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.18034
// Runtime Version:4.0.30319.18408
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
@ -80,6 +80,26 @@ namespace FileWatcher.Properties {
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrow_mini_down {
get {
object obj = ResourceManager.GetObject("arrow_mini_down", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap arrow_mini_up {
get {
object obj = ResourceManager.GetObject("arrow_mini_up", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
@ -175,21 +195,61 @@ namespace FileWatcher.Properties {
/// </summary>
internal static System.Drawing.Bitmap stock_3d_texture_and_shading_128x128 {
get {
object obj = ResourceManager.GetObject("stock_3d-texture-and-shading_128x128", resourceCulture);
object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_128x128", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon stock_3d_texture_and_shading_16x16 {
get {
object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_16x16", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon stock_3d_texture_and_shading_32x32 {
get {
object obj = ResourceManager.GetObject("stock_3d_texture_and_shading_32x32", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
internal static System.Drawing.Bitmap stock_3d_texture_and_shading_256x256 {
internal static System.Drawing.Bitmap stock_3d_texture_spherical_128x128 {
get {
object obj = ResourceManager.GetObject("stock_3d-texture-and-shading_256x256", resourceCulture);
object obj = ResourceManager.GetObject("stock_3d_texture_spherical_128x128", resourceCulture);
return ((System.Drawing.Bitmap)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon stock_3d_texture_spherical_16x16 {
get {
object obj = ResourceManager.GetObject("stock_3d_texture_spherical_16x16", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Icon similar to (Icon).
/// </summary>
internal static System.Drawing.Icon stock_3d_texture_spherical_32x32 {
get {
object obj = ResourceManager.GetObject("stock_3d_texture_spherical_32x32", resourceCulture);
return ((System.Drawing.Icon)(obj));
}
}
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>