From c5ef0458b925cbf9ff39ba214933fd026b767f7c Mon Sep 17 00:00:00 2001 From: leetnightshade Date: Tue, 3 Jun 2025 19:16:30 +0000 Subject: [PATCH] Add compass UI callout to accomplishments. --- Accomplishments.md | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Accomplishments.md b/Accomplishments.md index b433185..4e40299 100644 --- a/Accomplishments.md +++ b/Accomplishments.md @@ -48,6 +48,12 @@ Some of these notes were written many years later, or I just didn't actively tra - I didn't write the *initial* Crafter prototype system, but I've primarily supported crafters during the prototype phase and past launch. - I did make Autocrafters though. - After Palia shipped some people started lightly modifying it. + - Compass UI + - Wrote the entire Compass UI myself from scratch. + - I've always wanted to write a Compass UI, and I finally got my chance!! + - There were different ways we could take the UI, and I opted to allow the markers to be independent wigets for maximum flexibility on extending the Compass. + - We shipped the prototype system that was built on UMG, definitely not perfect by any means. + - A more optimized version would involve Slate directly. With all of the performance enhancements we had to do to ship on Switch, while Compass could use work, it was not the main outliers we had to deal with; it performed well enough to ship on Switch basically as-is if I recall correctly! - Cooking (Complex Crafting) - Co-created the complex cooking system on top of Crafting systems. - Lots of UI work; I did all of the Cooking Minigame UI and animations.