Adding stubs for TVector3 helper functions.

This commit is contained in:
Brian 2014-02-20 23:37:16 -07:00
parent a4d794bac7
commit 38aad873ff

View file

@ -24,6 +24,8 @@
TVector3( void );
TVector3( BaseType X, BaseType Y, BaseType Z );
// compare Len, which isn't added yet
//bool operator<( const TVector3& ) const;
bool operator==( const TVector3& ) const;
bool operator!=( const TVector3& ) const;
@ -44,6 +46,39 @@
// TODO: Add other helper functions
// Can only be used on non-zero vectors. Returns *this so you can chain method calls.
TVector3& Normalize( void );
TVector3& Clamp( BaseType maxLength );
TVector3& Clamp( BaseType minLength, BaseType maxLength );
TVector3& SetLen( BaseType length );
BaseType Len( void );
BaseType LenSqr( void );
BaseType Dist( void );
BaseType DistSqr( void );
BaseType Dot( const TVector3& v );
BaseType Angle( const TVector3& v );
BaseType AngleNorm( const TVector3& v );
TVector3 Cross( const TVector3& v );
TVector3 Perpendicular( void );
TVector3 Project( const TVector3& v );
TVector3 Reflect( const TVector3& v );
TVector3 Rotate( BaseType angle, const TVector3& axis );
TVector3 Lerp( const TVector3& v, BaseType n );
TVector3 Slerp( const TVector3& v, BaseType n );
TVector3 Nlerp( const TVector3& v, BaseType n );
// might be confusing as method? At least with function you have parameters to
// tell user what the vector representatio is.
TVector3 ToPolar( void );
TVector3 ToCartesian( void );
TVector3 ToEuler( BaseType angle );
bool IsZero( void ) const;