Updated readme, and updated main so you don't need to run the test program on the commandline.

This commit is contained in:
Brian 2014-02-20 12:52:11 -07:00
parent db0ac63215
commit 44608cf2c8
5 changed files with 240 additions and 229 deletions

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@ -5,8 +5,12 @@ C++ GameDev related math helpers. These helpers will be designed for ease of us
Requirements
-----------
Aside from a C++ compiler, there are no external dependencies outside of the stdlib. However, for running unit tests this uses [igloo](https://github.com/joakimkarlsson/igloo), already referenced as an external.
Aside from a C++ compiler, there are no external dependencies outside of the stdlib. However, for running unit tests I use [igloo](https://github.com/joakimkarlsson/igloo), which is already referenced, and you'll need premake4.
Cloning
-----------
Since there's an external for testing, don't forget `--recursive`: `git clone --recursive https://github.com/leetNightshade/math.beta.git`.
Since there's an external for testing, don't forget `--recursive`: `git clone --recursive https://github.com/leetNightshade/math.beta.git`.
Testing
-----------
You'll need premake4. On the commandline `premake4 --help` to see what project types are available for your platform, and pick the project type you want to use. For example, on Windows I'll use `premake4 vs2010`. From there build your project. When it's done building, run the program directly; for convenience you don't need to run it from the commandline.