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147
VSPackageInstall/VSPackageInstallPackage.cs
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147
VSPackageInstall/VSPackageInstallPackage.cs
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using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.ComponentModel.Design;
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using EnvDTE;
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using EnvDTE80;
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using Microsoft.Win32;
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using Microsoft.VisualStudio;
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using Microsoft.VisualStudio.Shell.Interop;
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using Microsoft.VisualStudio.OLE.Interop;
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using Microsoft.VisualStudio.Shell;
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namespace VitaliiGanzha.VSPackageInstall
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{
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/// <summary>
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/// This is the class that implements the package exposed by this assembly.
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///
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/// The minimum requirement for a class to be considered a valid package for Visual Studio
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/// is to implement the IVsPackage interface and register itself with the shell.
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/// This package uses the helper classes defined inside the Managed Package Framework (MPF)
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/// to do it: it derives from the Package class that provides the implementation of the
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/// IVsPackage interface and uses the registration attributes defined in the framework to
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/// register itself and its components with the shell.
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/// </summary>
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// This attribute tells the PkgDef creation utility (CreatePkgDef.exe) that this class is
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// a package.
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[PackageRegistration(UseManagedResourcesOnly = true)]
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// This attribute is used to register the information needed to show this package
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// in the Help/About dialog of Visual Studio.
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[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
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// This attribute is needed to let the shell know that this package exposes some menus.
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[ProvideMenuResource("Menus.ctmenu", 1)]
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// This attribute registers a tool window exposed by this package.
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[ProvideToolWindow(typeof(MyToolWindow))]
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[Guid(GuidList.guidVSPackageInstallPkgString)]
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public sealed class VSPackageInstallPackage : Package
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{
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private DTE2 applicationObject;
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private AddIn addInInstance;
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/// <summary>
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/// Default constructor of the package.
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/// Inside this method you can place any initialization code that does not require
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/// any Visual Studio service because at this point the package object is created but
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/// not sited yet inside Visual Studio environment. The place to do all the other
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/// initialization is the Initialize method.
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/// </summary>
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public VSPackageInstallPackage()
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{
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Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
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}
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/// <summary>
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/// This function is called when the user clicks the menu item that shows the
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/// tool window. See the Initialize method to see how the menu item is associated to
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/// this function using the OleMenuCommandService service and the MenuCommand class.
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/// </summary>
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private void ShowToolWindow(object sender, EventArgs e)
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{
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// Get the instance number 0 of this tool window. This window is single instance so this instance
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// is actually the only one.
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// The last flag is set to true so that if the tool window does not exists it will be created.
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ToolWindowPane window = this.FindToolWindow(typeof(MyToolWindow), 0, true);
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if ((null == window) || (null == window.Frame))
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{
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throw new NotSupportedException(Resources.CanNotCreateWindow);
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}
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IVsWindowFrame windowFrame = (IVsWindowFrame)window.Frame;
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Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(windowFrame.Show());
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}
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/////////////////////////////////////////////////////////////////////////////
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// Overridden Package Implementation
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#region Package Members
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/// <summary>
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/// Initialization of the package; this method is called right after the package is sited, so this is the place
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/// where you can put all the initialization code that rely on services provided by VisualStudio.
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/// </summary>
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protected override void Initialize()
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{
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try
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{
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Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}", this.ToString()));
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base.Initialize();
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// Add our command handlers for menu (commands must exist in the .vsct file)
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OleMenuCommandService mcs = GetService(typeof(IMenuCommandService)) as OleMenuCommandService;
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if (null != mcs)
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{
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// Create the command for the menu item.
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CommandID menuCommandID = new CommandID(GuidList.guidVSPackageInstallCmdSet, (int)PkgCmdIDList.cmdidVsDing);
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MenuCommand menuItem = new MenuCommand(MenuItemCallback, menuCommandID);
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mcs.AddCommand(menuItem);
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// Create the command for the tool window
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CommandID toolwndCommandID = new CommandID(GuidList.guidVSPackageInstallCmdSet, (int)PkgCmdIDList.cmdidVsDingWnd);
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MenuCommand menuToolWin = new MenuCommand(ShowToolWindow, toolwndCommandID);
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mcs.AddCommand(menuToolWin);
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}
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applicationObject = (DTE2)GetService(typeof(DTE));
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applicationObject.Events.BuildEvents.OnBuildDone += BuildEventsOnOnBuildDone;
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}
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catch (Exception e)
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{
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File.WriteAllText(@"c:\temp\test.txt", e.Message);
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}
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}
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private void BuildEventsOnOnBuildDone(vsBuildScope scope, vsBuildAction action)
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{
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System.Media.SystemSounds.Asterisk.Play();
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}
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#endregion
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/// <summary>
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/// This function is the callback used to execute a command when the a menu item is clicked.
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/// See the Initialize method to see how the menu item is associated to this function using
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/// the OleMenuCommandService service and the MenuCommand class.
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/// </summary>
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private void MenuItemCallback(object sender, EventArgs e)
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{
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// Show a Message Box to prove we were here
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IVsUIShell uiShell = (IVsUIShell)GetService(typeof(SVsUIShell));
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Guid clsid = Guid.Empty;
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int result;
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Microsoft.VisualStudio.ErrorHandler.ThrowOnFailure(uiShell.ShowMessageBox(
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0,
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ref clsid,
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"VSPackageInstall",
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string.Format(CultureInfo.CurrentCulture, "Inside {0}.MenuItemCallback()", this.ToString()),
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string.Empty,
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0,
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OLEMSGBUTTON.OLEMSGBUTTON_OK,
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OLEMSGDEFBUTTON.OLEMSGDEFBUTTON_FIRST,
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OLEMSGICON.OLEMSGICON_INFO,
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0, // false
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out result));
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}
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}
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}
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