Added plugin for VS2012.
Debugger ding will not play on Step during debugging
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15 changed files with 720 additions and 3 deletions
95
VsDingExtensionFor2012/VsDingExtensionProjectPackage.cs
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95
VsDingExtensionFor2012/VsDingExtensionProjectPackage.cs
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using System;
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using System.Diagnostics;
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using System.Globalization;
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using System.Media;
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using System.Runtime.InteropServices;
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using EnvDTE;
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using EnvDTE80;
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using Microsoft.VisualStudio.ComponentModelHost;
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using Microsoft.VisualStudio.Shell;
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using Microsoft.VisualStudio.TestWindow.Extensibility;
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namespace VitaliiGanzha.VsDingExtension
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{
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[PackageRegistration(UseManagedResourcesOnly = true)]
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[InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
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[Guid(GuidList.guidVsDingExtensionProjectPkgString)]
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[ProvideAutoLoad("{f1536ef8-92ec-443c-9ed7-fdadf150da82}")]
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public sealed class VsDingExtensionProjectPackage : Package
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{
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private DTE2 applicationObject;
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private AddIn addInInstance;
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private BuildEvents buildEvents;
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private DebuggerEvents debugEvents;
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private SoundPlayer buildCompleteSoundPlayer;
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private SoundPlayer debugSoundPlayer;
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private SoundPlayer testCompleteSoundPlayer;
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public VsDingExtensionProjectPackage()
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{
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Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
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}
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#region Package Members
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protected override void Initialize()
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{
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Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}",
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this.ToString()));
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base.Initialize();
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buildCompleteSoundPlayer = new SoundPlayer(Resources.build);
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debugSoundPlayer = new SoundPlayer(Resources.debug);
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testCompleteSoundPlayer = new SoundPlayer(Resources.ding);
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applicationObject = (DTE2) GetService(typeof (DTE));
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this.buildEvents = applicationObject.Events.BuildEvents;
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this.debugEvents = applicationObject.Events.DebuggerEvents;
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buildEvents.OnBuildDone += (scope, action) => PlaySafe(buildCompleteSoundPlayer);
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debugEvents.OnEnterBreakMode += delegate(dbgEventReason reason, ref dbgExecutionAction action)
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{
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if (reason != dbgEventReason.dbgEventReasonStep)
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{
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PlaySafe(debugSoundPlayer);
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}
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};
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var componentModel =
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Microsoft.VisualStudio.Shell.Package.GetGlobalService(typeof (SComponentModel)) as IComponentModel;
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if (componentModel == null)
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{
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Debug.WriteLine("componentModel is null");
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return;
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}
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var operationState = componentModel.GetService<IOperationState>();
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operationState.StateChanged += OperationStateOnStateChanged;
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}
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private void PlaySafe(SoundPlayer soundPlayer)
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{
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try
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{
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soundPlayer.Play();
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}
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catch (Exception ex)
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{
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ActivityLog.LogError(this.GetType().FullName, ex.Message);
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}
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}
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private void OperationStateOnStateChanged(object sender, OperationStateChangedEventArgs operationStateChangedEventArgs)
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{
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if (operationStateChangedEventArgs.State.HasFlag(TestOperationStates.TestExecutionFinished))
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{
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PlaySafe(testCompleteSoundPlayer);
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}
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}
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#endregion
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}
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}
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