Removed duplicated files, built version for 2013 and 2012
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					 14 changed files with 46 additions and 505 deletions
				
			
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// This file is used by Code Analysis to maintain SuppressMessage
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// attributes that are applied to this project. Project-level
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// suppressions either have no target or are given a specific target
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// and scoped to a namespace, type, member, etc.
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			||||||
//
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			||||||
// To add a suppression to this file, right-click the message in the
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			||||||
// Error List, point to "Suppress Message(s)", and click "In Project
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			||||||
// Suppression File". You do not need to add suppressions to this
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			||||||
// file manually.
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			||||||
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[assembly: System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1017:MarkAssembliesWithComVisible")]
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// Guids.cs
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// MUST match guids.h
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using System;
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namespace VitaliiGanzha.VsDingExtension
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{
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    static class GuidList
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    {
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        public const string guidVsDingExtensionProjectPkgString = "26ba08d0-0d25-4479-8684-3054dd122876";
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        public const string guidVsDingExtensionProjectCmdSetString = "85fa6948-b83a-4626-85da-51b8bb350053";
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        public static readonly Guid guidVsDingExtensionProjectCmdSet = new Guid(guidVsDingExtensionProjectCmdSetString);
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    };
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}
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										90
									
								
								VsDingExtensionFor2012/Resources.Designer.cs
									
										
									
										generated
									
									
									
								
							
							
						
						
									
										90
									
								
								VsDingExtensionFor2012/Resources.Designer.cs
									
										
									
										generated
									
									
									
								
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					@ -1,90 +0,0 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
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//     This code was generated by a tool.
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//     Runtime Version:4.0.30319.18449
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			||||||
//
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//     Changes to this file may cause incorrect behavior and will be lost if
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					 | 
				
			||||||
//     the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace VitaliiGanzha.VsDingExtension {
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    using System;
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    /// <summary>
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    ///   A strongly-typed resource class, for looking up localized strings, etc.
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			||||||
    /// </summary>
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    // This class was auto-generated by the StronglyTypedResourceBuilder
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			||||||
    // class via a tool like ResGen or Visual Studio.
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					 | 
				
			||||||
    // To add or remove a member, edit your .ResX file then rerun ResGen
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					 | 
				
			||||||
    // with the /str option, or rebuild your VS project.
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			||||||
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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					 | 
				
			||||||
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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    internal class Resources {
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        private static global::System.Resources.ResourceManager resourceMan;
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        private static global::System.Globalization.CultureInfo resourceCulture;
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        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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        internal Resources() {
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        }
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        /// <summary>
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        ///   Returns the cached ResourceManager instance used by this class.
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        /// </summary>
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        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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        internal static global::System.Resources.ResourceManager ResourceManager {
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            get {
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                if (object.ReferenceEquals(resourceMan, null)) {
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                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("VitaliiGanzha.VsDingExtension.Resources", typeof(Resources).Assembly);
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                    resourceMan = temp;
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                }
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                return resourceMan;
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            }
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        }
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        /// <summary>
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        ///   Overrides the current thread's CurrentUICulture property for all
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			||||||
        ///   resource lookups using this strongly typed resource class.
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			||||||
        /// </summary>
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			||||||
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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        internal static global::System.Globalization.CultureInfo Culture {
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            get {
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                return resourceCulture;
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            }
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            set {
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                resourceCulture = value;
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            }
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        }
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        /// <summary>
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					 | 
				
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        ///   Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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			||||||
        /// </summary>
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			||||||
        internal static System.IO.UnmanagedMemoryStream build {
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            get {
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                return ResourceManager.GetStream("build", resourceCulture);
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            }
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        }
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        /// <summary>
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					 | 
				
			||||||
        ///   Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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					 | 
				
			||||||
        /// </summary>
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        internal static System.IO.UnmanagedMemoryStream debug {
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            get {
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                return ResourceManager.GetStream("debug", resourceCulture);
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            }
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        }
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        /// <summary>
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        ///   Looks up a localized resource of type System.IO.UnmanagedMemoryStream similar to System.IO.MemoryStream.
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			||||||
        /// </summary>
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			||||||
        internal static System.IO.UnmanagedMemoryStream ding {
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            get {
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			||||||
                return ResourceManager.GetStream("ding", resourceCulture);
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            }
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        }
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			||||||
    }
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}
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					@ -1,130 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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					 | 
				
			||||||
<root>
 | 
					 | 
				
			||||||
  <!-- 
 | 
					 | 
				
			||||||
    Microsoft ResX Schema 
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Version 2.0
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    The primary goals of this format is to allow a simple XML format 
 | 
					 | 
				
			||||||
    that is mostly human readable. The generation and parsing of the 
 | 
					 | 
				
			||||||
    various data types are done through the TypeConverter classes 
 | 
					 | 
				
			||||||
    associated with the data types.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Example:
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    ... ado.net/XML headers & schema ...
 | 
					 | 
				
			||||||
    <resheader name="resmimetype">text/microsoft-resx</resheader>
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					 | 
				
			||||||
    <resheader name="version">2.0</resheader>
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					 | 
				
			||||||
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
					 | 
				
			||||||
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
					 | 
				
			||||||
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 | 
					 | 
				
			||||||
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
					 | 
				
			||||||
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
					 | 
				
			||||||
        <value>[base64 mime encoded serialized .NET Framework object]</value>
 | 
					 | 
				
			||||||
    </data>
 | 
					 | 
				
			||||||
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
					 | 
				
			||||||
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 | 
					 | 
				
			||||||
        <comment>This is a comment</comment>
 | 
					 | 
				
			||||||
    </data>
 | 
					 | 
				
			||||||
                
 | 
					 | 
				
			||||||
    There are any number of "resheader" rows that contain simple 
 | 
					 | 
				
			||||||
    name/value pairs.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Each data row contains a name, and value. The row also contains a 
 | 
					 | 
				
			||||||
    type or mimetype. Type corresponds to a .NET class that support 
 | 
					 | 
				
			||||||
    text/value conversion through the TypeConverter architecture. 
 | 
					 | 
				
			||||||
    Classes that don't support this are serialized and stored with the 
 | 
					 | 
				
			||||||
    mimetype set.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    The mimetype is used for serialized objects, and tells the 
 | 
					 | 
				
			||||||
    ResXResourceReader how to depersist the object. This is currently not 
 | 
					 | 
				
			||||||
    extensible. For a given mimetype the value must be set accordingly:
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					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
					 | 
				
			||||||
    that the ResXResourceWriter will generate, however the reader can 
 | 
					 | 
				
			||||||
    read any of the formats listed below.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.binary.base64
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					 | 
				
			||||||
    value   : The object must be serialized with 
 | 
					 | 
				
			||||||
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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					 | 
				
			||||||
            : and then encoded with base64 encoding.
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					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.soap.base64
 | 
					 | 
				
			||||||
    value   : The object must be serialized with 
 | 
					 | 
				
			||||||
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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					 | 
				
			||||||
            : and then encoded with base64 encoding.
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					 | 
				
			||||||
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
					 | 
				
			||||||
    value   : The object must be serialized into a byte array 
 | 
					 | 
				
			||||||
            : using a System.ComponentModel.TypeConverter
 | 
					 | 
				
			||||||
            : and then encoded with base64 encoding.
 | 
					 | 
				
			||||||
    -->
 | 
					 | 
				
			||||||
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
					 | 
				
			||||||
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 | 
					 | 
				
			||||||
    <xsd:element name="root" msdata:IsDataSet="true">
 | 
					 | 
				
			||||||
      <xsd:complexType>
 | 
					 | 
				
			||||||
        <xsd:choice maxOccurs="unbounded">
 | 
					 | 
				
			||||||
          <xsd:element name="metadata">
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					 | 
				
			||||||
            <xsd:complexType>
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					 | 
				
			||||||
              <xsd:sequence>
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			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
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					 | 
				
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              </xsd:sequence>
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              <xsd:attribute name="name" use="required" type="xsd:string" />
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					 | 
				
			||||||
              <xsd:attribute name="type" type="xsd:string" />
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					 | 
				
			||||||
              <xsd:attribute name="mimetype" type="xsd:string" />
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					 | 
				
			||||||
              <xsd:attribute ref="xml:space" />
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					 | 
				
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            </xsd:complexType>
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					 | 
				
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          </xsd:element>
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					 | 
				
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          <xsd:element name="assembly">
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					 | 
				
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            <xsd:complexType>
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					 | 
				
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              <xsd:attribute name="alias" type="xsd:string" />
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					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" />
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			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
          <xsd:element name="data">
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					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:sequence>
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					 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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					 | 
				
			||||||
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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					 | 
				
			||||||
              </xsd:sequence>
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					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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					 | 
				
			||||||
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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					 | 
				
			||||||
              <xsd:attribute ref="xml:space" />
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					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
          <xsd:element name="resheader">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:sequence>
 | 
					 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
					 | 
				
			||||||
              </xsd:sequence>
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					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" use="required" />
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					 | 
				
			||||||
            </xsd:complexType>
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					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
        </xsd:choice>
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					 | 
				
			||||||
      </xsd:complexType>
 | 
					 | 
				
			||||||
    </xsd:element>
 | 
					 | 
				
			||||||
  </xsd:schema>
 | 
					 | 
				
			||||||
  <resheader name="resmimetype">
 | 
					 | 
				
			||||||
    <value>text/microsoft-resx</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="version">
 | 
					 | 
				
			||||||
    <value>2.0</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="reader">
 | 
					 | 
				
			||||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="writer">
 | 
					 | 
				
			||||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
 | 
					 | 
				
			||||||
  <data name="build" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
					 | 
				
			||||||
    <value>Resources\build.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </data>
 | 
					 | 
				
			||||||
  <data name="debug" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
					 | 
				
			||||||
    <value>Resources\debug.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </data>
 | 
					 | 
				
			||||||
  <data name="ding" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
					 | 
				
			||||||
    <value>Resources\ding.wav;System.IO.MemoryStream, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </data>
 | 
					 | 
				
			||||||
</root>
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					 | 
				
			||||||
										
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					@ -1,140 +0,0 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8"?>
 | 
					 | 
				
			||||||
<!--
 | 
					 | 
				
			||||||
    VS SDK Notes: This resx file contains the resources that will be consumed from your package by Visual Studio.
 | 
					 | 
				
			||||||
    For example, Visual Studio will attempt to load resource '400' from this resource stream when it needs to
 | 
					 | 
				
			||||||
    load your package's icon. Because Visual Studio will always look in the VSPackage.resources stream first for
 | 
					 | 
				
			||||||
    resources it needs, you should put additional resources that Visual Studio will load directly into this resx 
 | 
					 | 
				
			||||||
    file. 
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    Resources that you would like to access directly from your package in a strong-typed fashion should be stored 
 | 
					 | 
				
			||||||
    in Resources.resx or another resx file.
 | 
					 | 
				
			||||||
-->
 | 
					 | 
				
			||||||
<root>
 | 
					 | 
				
			||||||
  <!-- 
 | 
					 | 
				
			||||||
    Microsoft ResX Schema 
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Version 2.0
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    The primary goals of this format is to allow a simple XML format 
 | 
					 | 
				
			||||||
    that is mostly human readable. The generation and parsing of the 
 | 
					 | 
				
			||||||
    various data types are done through the TypeConverter classes 
 | 
					 | 
				
			||||||
    associated with the data types.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Example:
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    ... ado.net/XML headers & schema ...
 | 
					 | 
				
			||||||
    <resheader name="resmimetype">text/microsoft-resx</resheader>
 | 
					 | 
				
			||||||
    <resheader name="version">2.0</resheader>
 | 
					 | 
				
			||||||
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
					 | 
				
			||||||
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
					 | 
				
			||||||
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 | 
					 | 
				
			||||||
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
					 | 
				
			||||||
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
					 | 
				
			||||||
        <value>[base64 mime encoded serialized .NET Framework object]</value>
 | 
					 | 
				
			||||||
    </data>
 | 
					 | 
				
			||||||
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
					 | 
				
			||||||
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 | 
					 | 
				
			||||||
        <comment>This is a comment</comment>
 | 
					 | 
				
			||||||
    </data>
 | 
					 | 
				
			||||||
                
 | 
					 | 
				
			||||||
    There are any number of "resheader" rows that contain simple 
 | 
					 | 
				
			||||||
    name/value pairs.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Each data row contains a name, and value. The row also contains a 
 | 
					 | 
				
			||||||
    type or mimetype. Type corresponds to a .NET class that support 
 | 
					 | 
				
			||||||
    text/value conversion through the TypeConverter architecture. 
 | 
					 | 
				
			||||||
    Classes that don't support this are serialized and stored with the 
 | 
					 | 
				
			||||||
    mimetype set.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    The mimetype is used for serialized objects, and tells the 
 | 
					 | 
				
			||||||
    ResXResourceReader how to depersist the object. This is currently not 
 | 
					 | 
				
			||||||
    extensible. For a given mimetype the value must be set accordingly:
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
					 | 
				
			||||||
    that the ResXResourceWriter will generate, however the reader can 
 | 
					 | 
				
			||||||
    read any of the formats listed below.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.binary.base64
 | 
					 | 
				
			||||||
    value   : The object must be serialized with 
 | 
					 | 
				
			||||||
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 | 
					 | 
				
			||||||
            : and then encoded with base64 encoding.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.soap.base64
 | 
					 | 
				
			||||||
    value   : The object must be serialized with 
 | 
					 | 
				
			||||||
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 | 
					 | 
				
			||||||
            : and then encoded with base64 encoding.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
					 | 
				
			||||||
    value   : The object must be serialized into a byte array 
 | 
					 | 
				
			||||||
            : using a System.ComponentModel.TypeConverter
 | 
					 | 
				
			||||||
            : and then encoded with base64 encoding.
 | 
					 | 
				
			||||||
    -->
 | 
					 | 
				
			||||||
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
					 | 
				
			||||||
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 | 
					 | 
				
			||||||
    <xsd:element name="root" msdata:IsDataSet="true">
 | 
					 | 
				
			||||||
      <xsd:complexType>
 | 
					 | 
				
			||||||
        <xsd:choice maxOccurs="unbounded">
 | 
					 | 
				
			||||||
          <xsd:element name="metadata">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:sequence>
 | 
					 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
					 | 
				
			||||||
              </xsd:sequence>
 | 
					 | 
				
			||||||
              <xsd:attribute name="name" use="required" type="xsd:string" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="type" type="xsd:string" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
					 | 
				
			||||||
              <xsd:attribute ref="xml:space" />
 | 
					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
          <xsd:element name="assembly">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:attribute name="alias" type="xsd:string" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" />
 | 
					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
          <xsd:element name="data">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:sequence>
 | 
					 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
					 | 
				
			||||||
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
					 | 
				
			||||||
              </xsd:sequence>
 | 
					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
					 | 
				
			||||||
              <xsd:attribute ref="xml:space" />
 | 
					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
          <xsd:element name="resheader">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:sequence>
 | 
					 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
					 | 
				
			||||||
              </xsd:sequence>
 | 
					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" use="required" />
 | 
					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
        </xsd:choice>
 | 
					 | 
				
			||||||
      </xsd:complexType>
 | 
					 | 
				
			||||||
    </xsd:element>
 | 
					 | 
				
			||||||
  </xsd:schema>
 | 
					 | 
				
			||||||
  <resheader name="resmimetype">
 | 
					 | 
				
			||||||
    <value>text/microsoft-resx</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="version">
 | 
					 | 
				
			||||||
    <value>2.0</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="reader">
 | 
					 | 
				
			||||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="writer">
 | 
					 | 
				
			||||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <assembly alias="System.Windows.Forms" name="System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" />
 | 
					 | 
				
			||||||
  <data name="110" xml:space="preserve">
 | 
					 | 
				
			||||||
    <value>VsDingExtensionProject</value>
 | 
					 | 
				
			||||||
  </data>
 | 
					 | 
				
			||||||
  <data name="112" xml:space="preserve">
 | 
					 | 
				
			||||||
    <value>Information about my package</value>
 | 
					 | 
				
			||||||
  </data>
 | 
					 | 
				
			||||||
  <data name="400" type="System.Resources.ResXFileRef, System.Windows.Forms">
 | 
					 | 
				
			||||||
    <value>Resources\Package.ico;System.Drawing.Icon, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
 | 
					 | 
				
			||||||
  </data>
 | 
					 | 
				
			||||||
</root>
 | 
					 | 
				
			||||||
| 
						 | 
					@ -5,6 +5,9 @@
 | 
				
			||||||
    <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">11.0</VisualStudioVersion>
 | 
					    <VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">11.0</VisualStudioVersion>
 | 
				
			||||||
    <VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
 | 
					    <VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath>
 | 
				
			||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
 | 
				
			||||||
 | 
					  <PropertyGroup>
 | 
				
			||||||
 | 
					    <ApplicationIcon>..\VsDingExtensionProject\Resources\speaker.ico</ApplicationIcon>
 | 
				
			||||||
 | 
					  </PropertyGroup>
 | 
				
			||||||
  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
 | 
					  <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
 | 
				
			||||||
  <PropertyGroup>
 | 
					  <PropertyGroup>
 | 
				
			||||||
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
 | 
					    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
 | 
				
			||||||
| 
						 | 
					@ -14,11 +17,10 @@
 | 
				
			||||||
    <ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
 | 
					    <ProjectTypeGuids>{82b43b9b-a64c-4715-b499-d71e9ca2bd60};{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
 | 
				
			||||||
    <OutputType>Library</OutputType>
 | 
					    <OutputType>Library</OutputType>
 | 
				
			||||||
    <AppDesignerFolder>Properties</AppDesignerFolder>
 | 
					    <AppDesignerFolder>Properties</AppDesignerFolder>
 | 
				
			||||||
    <RootNamespace>Bing.VsDingExtensionFor2012</RootNamespace>
 | 
					    <RootNamespace>VitaliiGanzha.VsDingExtension</RootNamespace>
 | 
				
			||||||
    <AssemblyName>VsDingExtensionFor2012</AssemblyName>
 | 
					    <AssemblyName>VsDingExtension</AssemblyName>
 | 
				
			||||||
    <SignAssembly>True</SignAssembly>
 | 
					    <SignAssembly>True</SignAssembly>
 | 
				
			||||||
    <AssemblyOriginatorKeyFile>
 | 
					    <AssemblyOriginatorKeyFile>..\VsDingExtensionProject\Key.snk</AssemblyOriginatorKeyFile>
 | 
				
			||||||
    </AssemblyOriginatorKeyFile>
 | 
					 | 
				
			||||||
    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
 | 
					    <TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
 | 
				
			||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
 | 
				
			||||||
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
					  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
				
			||||||
| 
						 | 
					@ -124,27 +126,28 @@
 | 
				
			||||||
    </COMReference>
 | 
					    </COMReference>
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
    <Compile Include="GlobalSuppressions.cs" />
 | 
					    <Compile Include="..\VsDingExtensionProject\GlobalSuppressions.cs" />
 | 
				
			||||||
    <Compile Include="Guids.cs" />
 | 
					    <Compile Include="..\VsDingExtensionProject\Guids.cs" />
 | 
				
			||||||
    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
					    <Compile Include="..\VsDingExtensionProject\Properties\AssemblyInfo.cs" />
 | 
				
			||||||
    <Compile Include="Resources.Designer.cs" />
 | 
					    <Compile Include="..\VsDingExtensionProject\Resources.Designer.cs" />
 | 
				
			||||||
    <Compile Include="VsDingExtensionProjectPackage.cs" />
 | 
					    <Compile Include="..\VsDingExtensionProject\VsDingExtensionProjectPackage.cs" />
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
 | 
					    <None Include="..\VsDingExtensionProject\Key.snk" />
 | 
				
			||||||
    <None Include="source.extension.vsixmanifest">
 | 
					    <None Include="source.extension.vsixmanifest">
 | 
				
			||||||
      <SubType>Designer</SubType>
 | 
					      <SubType>Designer</SubType>
 | 
				
			||||||
    </None>
 | 
					    </None>
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
    <EmbeddedResource Include="Resources.resx" />
 | 
					    <EmbeddedResource Include="..\VsDingExtensionProject\Resources.resx" />
 | 
				
			||||||
    <EmbeddedResource Include="VSPackage.resx" />
 | 
					    <EmbeddedResource Include="..\VsDingExtensionProject\VSPackage.resx" />
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
    <Content Include="Resources\build.wav" />
 | 
					    <Content Include="..\VsDingExtensionProject\Resources\build.wav" />
 | 
				
			||||||
    <Content Include="Resources\debug.wav" />
 | 
					    <Content Include="..\VsDingExtensionProject\Resources\debug.wav" />
 | 
				
			||||||
    <Content Include="Resources\ding.wav" />
 | 
					    <Content Include="..\VsDingExtensionProject\Resources\ding.wav" />
 | 
				
			||||||
    <Resource Include="Resources\Package.ico" />
 | 
					    <Resource Include="..\VsDingExtensionProject\Resources\Package.ico" />
 | 
				
			||||||
    <Content Include="Resources\speaker.ico">
 | 
					    <Content Include="..\VsDingExtensionProject\Resources\speaker.ico">
 | 
				
			||||||
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
 | 
					      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
 | 
				
			||||||
      <IncludeInVSIX>true</IncludeInVSIX>
 | 
					      <IncludeInVSIX>true</IncludeInVSIX>
 | 
				
			||||||
    </Content>
 | 
					    </Content>
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,95 +0,0 @@
 | 
				
			||||||
using System;
 | 
					 | 
				
			||||||
using System.Diagnostics;
 | 
					 | 
				
			||||||
using System.Globalization;
 | 
					 | 
				
			||||||
using System.Media;
 | 
					 | 
				
			||||||
using System.Runtime.InteropServices;
 | 
					 | 
				
			||||||
using EnvDTE;
 | 
					 | 
				
			||||||
using EnvDTE80;
 | 
					 | 
				
			||||||
using Microsoft.VisualStudio.ComponentModelHost;
 | 
					 | 
				
			||||||
using Microsoft.VisualStudio.Shell;
 | 
					 | 
				
			||||||
using Microsoft.VisualStudio.TestWindow.Extensibility;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
namespace VitaliiGanzha.VsDingExtension
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    [PackageRegistration(UseManagedResourcesOnly = true)]
 | 
					 | 
				
			||||||
    [InstalledProductRegistration("#110", "#112", "1.0", IconResourceID = 400)]
 | 
					 | 
				
			||||||
    [Guid(GuidList.guidVsDingExtensionProjectPkgString)]
 | 
					 | 
				
			||||||
    [ProvideAutoLoad("{f1536ef8-92ec-443c-9ed7-fdadf150da82}")]
 | 
					 | 
				
			||||||
    public sealed class VsDingExtensionProjectPackage : Package
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        private DTE2 applicationObject;
 | 
					 | 
				
			||||||
        private AddIn addInInstance;
 | 
					 | 
				
			||||||
        private BuildEvents buildEvents;
 | 
					 | 
				
			||||||
        private DebuggerEvents debugEvents;
 | 
					 | 
				
			||||||
        private SoundPlayer buildCompleteSoundPlayer;
 | 
					 | 
				
			||||||
        private SoundPlayer debugSoundPlayer;
 | 
					 | 
				
			||||||
        private SoundPlayer testCompleteSoundPlayer;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        public VsDingExtensionProjectPackage()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering constructor for: {0}", this.ToString()));
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        #region Package Members
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        protected override void Initialize()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            Debug.WriteLine(string.Format(CultureInfo.CurrentCulture, "Entering Initialize() of: {0}",
 | 
					 | 
				
			||||||
                this.ToString()));
 | 
					 | 
				
			||||||
            base.Initialize();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            buildCompleteSoundPlayer = new SoundPlayer(Resources.build);
 | 
					 | 
				
			||||||
            debugSoundPlayer = new SoundPlayer(Resources.debug);
 | 
					 | 
				
			||||||
            testCompleteSoundPlayer = new SoundPlayer(Resources.ding);
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            applicationObject = (DTE2) GetService(typeof (DTE));
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            this.buildEvents = applicationObject.Events.BuildEvents;
 | 
					 | 
				
			||||||
            this.debugEvents = applicationObject.Events.DebuggerEvents;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            buildEvents.OnBuildDone += (scope, action) => PlaySafe(buildCompleteSoundPlayer);
 | 
					 | 
				
			||||||
            debugEvents.OnEnterBreakMode += delegate(dbgEventReason reason, ref dbgExecutionAction action)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                if (reason != dbgEventReason.dbgEventReasonStep)
 | 
					 | 
				
			||||||
                {
 | 
					 | 
				
			||||||
                    PlaySafe(debugSoundPlayer);
 | 
					 | 
				
			||||||
                }
 | 
					 | 
				
			||||||
            };
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var componentModel =
 | 
					 | 
				
			||||||
                Microsoft.VisualStudio.Shell.Package.GetGlobalService(typeof (SComponentModel)) as IComponentModel;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            if (componentModel == null)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                Debug.WriteLine("componentModel is null");
 | 
					 | 
				
			||||||
                return;
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
            var operationState = componentModel.GetService<IOperationState>();
 | 
					 | 
				
			||||||
            operationState.StateChanged += OperationStateOnStateChanged;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        private void PlaySafe(SoundPlayer soundPlayer)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            try
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                soundPlayer.Play();
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            catch (Exception ex)
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                ActivityLog.LogError(this.GetType().FullName, ex.Message); 
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        private void OperationStateOnStateChanged(object sender, OperationStateChangedEventArgs operationStateChangedEventArgs)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            
 | 
					 | 
				
			||||||
            if (operationStateChangedEventArgs.State.HasFlag(TestOperationStates.TestExecutionFinished))
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                PlaySafe(testCompleteSoundPlayer);
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
        #endregion
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
| 
						 | 
					@ -1,4 +1,5 @@
 | 
				
			||||||
using System.Diagnostics;
 | 
					using System;
 | 
				
			||||||
 | 
					using System.Diagnostics;
 | 
				
			||||||
using System.Globalization;
 | 
					using System.Globalization;
 | 
				
			||||||
using System.Media;
 | 
					using System.Media;
 | 
				
			||||||
using System.Runtime.InteropServices;
 | 
					using System.Runtime.InteropServices;
 | 
				
			||||||
| 
						 | 
					@ -41,16 +42,22 @@ namespace VitaliiGanzha.VsDingExtension
 | 
				
			||||||
            debugSoundPlayer = new SoundPlayer(Resources.debug);
 | 
					            debugSoundPlayer = new SoundPlayer(Resources.debug);
 | 
				
			||||||
            testCompleteSoundPlayer = new SoundPlayer(Resources.ding);
 | 
					            testCompleteSoundPlayer = new SoundPlayer(Resources.ding);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            applicationObject = (DTE2) GetService(typeof (DTE));
 | 
					            applicationObject = (DTE2)GetService(typeof(DTE));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            this.buildEvents = applicationObject.Events.BuildEvents;
 | 
					            this.buildEvents = applicationObject.Events.BuildEvents;
 | 
				
			||||||
            this.debugEvents = applicationObject.Events.DebuggerEvents;
 | 
					            this.debugEvents = applicationObject.Events.DebuggerEvents;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            buildEvents.OnBuildDone += (scope, action) => buildCompleteSoundPlayer.Play();
 | 
					            buildEvents.OnBuildDone += (scope, action) => PlaySafe(buildCompleteSoundPlayer);
 | 
				
			||||||
            debugEvents.OnEnterBreakMode += (dbgEventReason reason, ref dbgExecutionAction action) => debugSoundPlayer.Play();
 | 
					            debugEvents.OnEnterBreakMode += delegate(dbgEventReason reason, ref dbgExecutionAction action)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                if (reason != dbgEventReason.dbgEventReasonStep)
 | 
				
			||||||
 | 
					                {
 | 
				
			||||||
 | 
					                    PlaySafe(debugSoundPlayer);
 | 
				
			||||||
 | 
					                }
 | 
				
			||||||
 | 
					            };
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            var componentModel =
 | 
					            var componentModel =
 | 
				
			||||||
                Microsoft.VisualStudio.Shell.Package.GetGlobalService(typeof (SComponentModel)) as IComponentModel;
 | 
					                Microsoft.VisualStudio.Shell.Package.GetGlobalService(typeof(SComponentModel)) as IComponentModel;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (componentModel == null)
 | 
					            if (componentModel == null)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
| 
						 | 
					@ -62,12 +69,24 @@ namespace VitaliiGanzha.VsDingExtension
 | 
				
			||||||
            operationState.StateChanged += OperationStateOnStateChanged;
 | 
					            operationState.StateChanged += OperationStateOnStateChanged;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        private void PlaySafe(SoundPlayer soundPlayer)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            try
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                soundPlayer.Play();
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception ex)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                ActivityLog.LogError(this.GetType().FullName, ex.Message);
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        private void OperationStateOnStateChanged(object sender, OperationStateChangedEventArgs operationStateChangedEventArgs)
 | 
					        private void OperationStateOnStateChanged(object sender, OperationStateChangedEventArgs operationStateChangedEventArgs)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
 | 
					
 | 
				
			||||||
            if (operationStateChangedEventArgs.State.HasFlag(TestOperationStates.TestExecutionFinished))
 | 
					            if (operationStateChangedEventArgs.State.HasFlag(TestOperationStates.TestExecutionFinished))
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                testCompleteSoundPlayer.Play();
 | 
					                PlaySafe(testCompleteSoundPlayer);
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
        #endregion
 | 
					        #endregion
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
| 
						 | 
					@ -1,7 +1,7 @@
 | 
				
			||||||
<?xml version="1.0" encoding="utf-8"?>
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
 | 
					<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
 | 
				
			||||||
  <Metadata>
 | 
					  <Metadata>
 | 
				
			||||||
    <Identity Id="26ba08d0-0d25-4479-8684-3054dd122876" Version="1.0" Language="en-US" Publisher="Vitalii Ganzha" />
 | 
					    <Identity Id="26ba08d0-0d25-4479-8684-3054dd122876" Version="1.1" Language="en-US" Publisher="Vitalii Ganzha" />
 | 
				
			||||||
    <DisplayName>Visual Studio Ding extension</DisplayName>
 | 
					    <DisplayName>Visual Studio Ding extension</DisplayName>
 | 
				
			||||||
    <Description xml:space="preserve">This small extension will play notification sounds when following events occur:
 | 
					    <Description xml:space="preserve">This small extension will play notification sounds when following events occur:
 | 
				
			||||||
- Build Complete
 | 
					- Build Complete
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
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