Issue #7: Use different sound when tests failed

Issue #5: Custom sounds
This commit is contained in:
Vitalii Ganzha 2016-01-05 17:25:06 -08:00
parent 9de93268f2
commit df15518a52
13 changed files with 488 additions and 106 deletions

View file

@ -169,6 +169,12 @@
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="GlobalSuppressions.cs" />
<Compile Include="SingleSoundSelectControl.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="SingleSoundSelectControl.Designer.cs">
<DependentUpon>SingleSoundSelectControl.cs</DependentUpon>
</Compile>
<Compile Include="SoundSelectControl.cs">
<SubType>UserControl</SubType>
</Compile>
@ -188,6 +194,9 @@
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="SingleSoundSelectControl.resx">
<DependentUpon>SingleSoundSelectControl.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="SoundSelectControl.resx">
<DependentUpon>SoundSelectControl.cs</DependentUpon>
</EmbeddedResource>
@ -213,6 +222,7 @@
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>
</Content>
<None Include="Resources\test-failed.wav" />
<Content Include="speaker.ico">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
<IncludeInVSIX>true</IncludeInVSIX>