Issue #7: Use different sound when tests failed
Issue #5: Custom sounds
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13 changed files with 488 additions and 106 deletions
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@ -169,6 +169,12 @@
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<DependentUpon>Resources.resx</DependentUpon>
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</Compile>
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<Compile Include="GlobalSuppressions.cs" />
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<Compile Include="SingleSoundSelectControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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<Compile Include="SingleSoundSelectControl.Designer.cs">
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<DependentUpon>SingleSoundSelectControl.cs</DependentUpon>
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</Compile>
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<Compile Include="SoundSelectControl.cs">
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<SubType>UserControl</SubType>
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</Compile>
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@ -188,6 +194,9 @@
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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<SubType>Designer</SubType>
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</EmbeddedResource>
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<EmbeddedResource Include="SingleSoundSelectControl.resx">
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<DependentUpon>SingleSoundSelectControl.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="SoundSelectControl.resx">
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<DependentUpon>SoundSelectControl.cs</DependentUpon>
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</EmbeddedResource>
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@ -213,6 +222,7 @@
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<IncludeInVSIX>true</IncludeInVSIX>
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</Content>
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<None Include="Resources\test-failed.wav" />
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<Content Include="speaker.ico">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<IncludeInVSIX>true</IncludeInVSIX>
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