vsdingextension/VsDingExtensionProject/Players.cs

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namespace VitaliiGanzha.VsDingExtension
{
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using System;
using System.Collections.Generic;
using System.IO;
using System.Media;
using Microsoft.VisualStudio.Shell;
public sealed class Players : IDisposable
{
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private readonly SoundsSelectOptionsPage overridesSettings;
private Dictionary<EventType, IList<SoundPlayer>> eventTypeToSoundPlayerMapping;
public Players(SoundsSelectOptionsPage overridesSettings)
{
this.overridesSettings = overridesSettings;
this.SetupSounds();
}
private void SetupSounds()
{
// Add regular sounds
var tempMapping = new Dictionary<EventType, IList<SoundPlayer>>();
tempMapping[EventType.BuildCompleted] = new List<SoundPlayer>() { new SoundPlayer(Resources.build) };
tempMapping[EventType.BreakpointHit] = new List<SoundPlayer>() { new SoundPlayer(Resources.debug) };
tempMapping[EventType.TestsCompletedSuccess] = new List<SoundPlayer>()
{
new SoundPlayer(Resources.ding)
};
tempMapping[EventType.TestsCompletedFailure] = new List<SoundPlayer>()
{
new SoundPlayer(Resources.test_failed)
};
// Add custom sounds
this.AddSoundOverrideIf(tempMapping, this.overridesSettings.OverrideOnBuildSound, this.overridesSettings.CustomOnBuildSoundLocation, EventType.BuildCompleted);
this.AddSoundOverrideIf(tempMapping, this.overridesSettings.OverrideOnBreakpointHitSound, this.overridesSettings.CustomOnBreakpointHitSoundLocation, EventType.BreakpointHit);
this.AddSoundOverrideIf(tempMapping, this.overridesSettings.OverrideOnTestCompleteFailureSound, this.overridesSettings.CustomOnTestCompleteFailureSoundLocation, EventType.TestsCompletedFailure);
this.AddSoundOverrideIf(tempMapping, this.overridesSettings.OverrideOnTestCompleteSuccesSound, this.overridesSettings.CustomOnTestCompleteSuccesSoundLocation, EventType.TestsCompletedSuccess);
this.eventTypeToSoundPlayerMapping = tempMapping;
}
private void AddSoundOverrideIf(Dictionary<EventType, IList<SoundPlayer>> tempMapping, bool shouldAdd, string fileLocation, EventType eventType)
{
if (shouldAdd)
{
if (!string.IsNullOrWhiteSpace(fileLocation) &&
File.Exists(fileLocation))
{
tempMapping[eventType].Insert(0, new SoundPlayer(fileLocation));
}
}
}
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public void SoundSettingsChanged()
{
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this.SetupSounds();
}
public void PlaySoundSafe(EventType eventType)
{
foreach (var soundPlayer in this.eventTypeToSoundPlayerMapping[eventType])
{
try
{
soundPlayer.Play();
// When sound played, break.
// Attempt to play using another player only in case of failure (file gets deleted, etc.)
break;
}
catch (Exception ex)
{
ActivityLog.LogError(GetType().FullName, ex.Message);
}
}
}
private void SafeDispose(SoundPlayer soundPlayer)
{
try
{
soundPlayer.Dispose();
}
catch (Exception ex)
{
ActivityLog.LogError(this.GetType().FullName, "Error when disposing player: " + ex.Message);
}
}
public void Dispose()
{
foreach (var players in this.eventTypeToSoundPlayerMapping.Values)
{
foreach (var player in players)
{
this.SafeDispose(player);
}
}
}
}
public enum EventType
{
None,
BuildCompleted,
BreakpointHit,
TestsCompletedSuccess,
TestsCompletedFailure
}
}