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38aad873ff
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Adding stubs for TVector3 helper functions.
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2014-02-20 23:37:16 -07:00 |
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a4d794bac7
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Changed IsZero to use epsilon, removed use epsilon comment, and removed virtual destructor, which I don't know why I added that.
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2014-02-20 23:06:14 -07:00 |
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bf29fa91e7
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Playing around with some additional math functions and testing. I know I'm probably not doing the testing entirely correctly, or at least my naming of the tests sucks. Would love feedback, though of course I'll be doing research on it. With the addition of cmpf, Vector is clearly intended to be used with a floating point type, float, double, or long double. I may or may not change this. In my commercial ready version the class would support virtually any type, even a custom number class (fixed point).
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2014-02-20 23:03:12 -07:00 |
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ce04edb8cb
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Making changes to Vector3 related stuff.
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2014-02-20 21:15:54 -07:00 |
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4fd8dfb9f1
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Whoops, do need a default constructor since I provide another constructor. Also fixed Vec3 init, since I renamed the vars x,y,z to be lowercase. Don't want the user to have to use shift everytime they access a vec3, seems silly.
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2014-02-20 20:19:49 -07:00 |
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747fc8a5cd
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Removed unnecessary functions from Vector3
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2014-02-20 20:12:18 -07:00 |
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44608cf2c8
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Updated readme, and updated main so you don't need to run the test program on the commandline.
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2014-02-20 12:52:11 -07:00 |
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d324063212
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Converted warp header tabs to spaces to fix ascii art.
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2014-02-19 22:09:55 -07:00 |
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a706b9dffc
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Apparently the github client missed the basic vector3 class, here it is.
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2014-02-19 22:07:37 -07:00 |
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dcdf8538a8
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Adding more file/folder stubs.
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2014-02-19 21:13:56 -07:00 |
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